View all by Geoff Blair
Geoff Blair
Follow Geoff Blair
Follow
Following Geoff Blair
Following
Add To Collection
Collection
Comments
Devlog
Submission to 7DRL Challenge 2021
H@CK3R
←
Return to H@CK3R
Devlog
Day 8: Wrap Up
March 14, 2021
by
Geoff Blair
2
Today is the last day for my 7DRL, and I'm calling this game shipped! I wish I had more time to polish and add more content; there are a bunch of hacking-related mechanics that didn't make the cut. Ov...
Continue reading
Day 7: Hack On!
March 14, 2021
by
Geoff Blair
After a couple days of little/no progress, I got a bunch of work done today! There's still so much I want to get done, but the deadline is fast approaching (I have a bit under 24 hours left, 2pm MST o...
Continue reading
Day 4: Drones + Terminals
March 11, 2021
by
Geoff Blair
Thus far, my game is a pretty standard roguelike. But, today, I spent some time on the "hacking" mechanic I've had in mind. First, I added a new mob: A Drone. The Drone can see a little farther than t...
Continue reading
Day 3: Health
March 10, 2021
by
Geoff Blair
A relatively short session today, consisting of health related additions: Player health is now displayed Health pickups (restore 1 health) and associated "power up" system Health pickups are generated...
Continue reading
Day 2: Combat + Lose Condition
March 09, 2021
by
Geoff Blair
Now that it's a new work week, progress will be a bit slower than over the weekends. I'm trying to find a couple hours each evening to keep the project moving forward, though. After the A -> B win loo...
Continue reading
Day 1: Core Game Loop
March 08, 2021
by
Geoff Blair
Today was all about getting the core game loop functional. Play H@CK3R I started out with the guts of my recent Sokoban-like , and replaced the hand-made maps with procedural generation. The overall p...
Continue reading