Day 8: Wrap Up
Today is the last day for my 7DRL, and I'm calling this game shipped! I wish I had more time to polish and add more content; there are a bunch of hacking-related mechanics that didn't make the cut.
Overall I'm pretty happy with this year's entry. Being honest, I don't think it's quite as good as Catacombs (my 7DRL 2020 entry) in terms of gameplay, but I'm fairly pleased with where the hacking mechanics settled. I think it's enough to get a taste of what could be possible with more time and effort.
A big take-away for me this year is that my tools aren't quite sharp enough yet. A good chunk of time was spent redoing basic roguelike engine work, instead of unique gameplay, etc. *Next year* I'll have a sweet engine, of course ;)
All in all, it's a fun comp and I'm happy to have finished something small 2 years running.
SHIP IT
Files
H@CK3R
7DRL Challenge 2021
Status | Released |
Author | Geoff Blair |
Genre | Role Playing |
Tags | 2D, Pixel Art, Roguelike |
More posts
- Day 7: Hack On!Mar 14, 2021
- Day 4: Drones + TerminalsMar 11, 2021
- Day 3: HealthMar 10, 2021
- Day 2: Combat + Lose ConditionMar 09, 2021
- Day 1: Core Game LoopMar 08, 2021
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