Day 7: Hack On!
After a couple days of little/no progress, I got a bunch of work done today! There's still so much I want to get done, but the deadline is fast approaching (I have a bit under 24 hours left, 2pm MST on Sunday).
Here's a quick summary of what's new:
- New resource: Energy (collect it from servers and boxes)
- Hacking mechanics complete: Use Terminals to stun or kill drones in exchange for Energy
- A bunch of environmental doodads, and more interesting level decoration
- Updated sprites
- and more!
The big "todo" feature before the deadline is the meta game: I'm thinking 8 floors to get through, with as cool a cherry on top as I can manage.
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